3d wallpaper. Needs ROOMS World Viewer license. If you are a fan of tunnel-flyers like Descent
and Forsaken, you should have a look at this. This 3d world is located in a mine
and you fly around within it (sick bag at the ready).
Now, I understand fluorescent to mean giving off light of a different
color than shines on it. And then, since the sensitivity of the human eye varies
from color to color, we can (given the right color combinations) get the impression
that the material is brighter than its surrounding - it looks like a light source
even though it is only re-emitting incident light.
Well, this effect is not reproduced in the same way on computer. We need to create
an ambience at one level of illumination plus some specific (apparent) light sources.
There are some attempts at this in "Fluorescence".
TIP: Check out the comprehensive ROOMS F1 help.